Yummy! Yummy! (2011)

Worked for X-Mon Games. All sound works, including effects and background music.


yummyyummy

ZZOMS : Intrusion of Zombies (2011)

Worked for X-Mon Games. All sound works, including effects and background music.


zzoms

Occupy the Administration Centre (2011)

'Occupy the Administration Centre' is an interactive media project against Seoul National University's decision on incorporation.

Hanbyul Jo, Inho Won, Seheon Oh, and Sungjin Nam


Inter (2011)

'Inter' is an interactive installation that connects the audience from each side of boxes. The audience will see themselves and other people who had looked through the boxes or people looking inside the box from another side in realtime. Images are represented as a floating image on the half-mirror inside the boxes and projected images on the outside wall.

Used Arduino, Kinect, Processing and MAX/MSP

Exhibited in:
The Garden of Forking paths : Game + Interactive Media Art,
Museum of Art, Seoul National University, Mar. 2011 - Apr. 2011

Joosun Hwang, Seheon Oh, Sungjin Nam, and Hanbyul Jo


Sphere Blast (2010)

Worked for Meteor Factory (Former name of X-Mon Games).


All sound works, including effects and background music.


Big Screen Big Game : Sound Invaders, Jump Jump Jump (2010)

Big Screen Big Game Seoul Square Media Canvas Project 2010.12.18/25/26

[Sound Invaders]
Sungjin Nam, Inho Won, and Hanbyul Jo.

[Jump, Jump, Jump]
Kiho Huh, Jiyoung Choi, Jihyun Song, Sungjin Nam, and Inho Won


Break Me (2010)

'Break Me' is an interactive installation that responses to the audience's steps, using the metaphor of the mirror. While the audience is climbing up the stairs, they can see the image of people who went earlier. An image on the stairs, however, breaks down into pieces with every step of the audience. It uses ultrasonic sensors to catch the steps and the Delaunay Triangle algorithm to represent broken stairs.

Used Arduino, Processing and MAX/MSP.

Exhibited in:
The Garden of Forking paths : Game + Interactive Media Art,
Museum of Art, Seoul National University, Dec. 2010 - Jan. 2011

Sungjin Nam, Inho Won, and Hanbyul Jo


Playing Jamo (2010)

Playing Jamo is a tangible interface that converts the sensible unit of words into the synesthetic elements. It uses the basic principle of Jamo(consonant and vowel of Hangul, the Korean letter) construction. Users can learn how to construct the Hangul, while performing with Jamo visually and aurally.

Used MAX/MSP for sound works.

Exhibited in:
-The Garden of Forking Paths : Game + Interactive Media Art, Museum of Art, Seoul National University, Dec. 2010 - Jan. 2011.
-SIGGRAPH ASIA 2010, Dec. 2010.

Mizi Park, Seheon Oh, and Sungjin Nam


The Knight of Dining Table (2010)

'The Knight of Dining Table' is a big-sized board game, made by Nolgong.

Exhibited in the Creators Project Seoul, hosted by Intel and Vice.

All sound works including effects and background music.